Not Going Against or With the Spin
When counterlooping, you'll notice how top players tend to counterloop with lots of sidespin. They rarely counterloop with straight topspin. To do so would mean contacting the ball directly on top of the ball, and going directly against the incoming topspin. The ball would then jump off the paddle, and it would be tricky keeping it on the table. Instead, they mostly contact the ball on the far side, which avoids taking on the incoming topspin directly while putting a sidespin that curves to the left (for a righty). Some do the opposite, and contact the ball on the near side, and the ball curves to the right, again avoiding taking on the incoming topspin directly. (This is a bit more difficult.)
Of course once they are into a counterlooping duel, the incoming counterloop usually has sidespin, and if you counterloop it back with sidespin (assuming both are contacting the ball on the far side), you are taking on the incoming sidespin directly. But that's not much of a problem because by doing so it becomes trickier controlling the sideways movement of the ball, just as taking on the topspin directly makes controlling the up-down movement of the ball more difficult. But you have a much wider margin for error with sideways movement; few players miss because they go too wide, while many miss by going off the end.


Photo by Donna Sakai


