Fifth-Ball Attack
On the forum today, someone posted questions about the fifth-ball attack, and why players tend to miss the fifth ball when the third ball is against backspin. Specifically, he wrote, "I've noticed that the 5th ball is missed quite often when the 3rd ball attack is against under spin."
Some quick definitions:
- Third-ball attack means the server serves, the opponent receives, and the server attacks.
- Fifth-ball attack means the server serves, the opponent receives, the server attacks with the intent of setting up a ball to put away, the receiver returns the attack, usually with a block, and the server attacks again, often trying to end the point.
The most basic third-ball attack is when the server serves backspin (usually short, at least at the higher levels so opponent can't loop it), the opponent pushes it back long, and the server loops, often looking to end the point on that shot. The most basic fifth-ball attack is when the server serves backspin (again, mostly short), the opponent pushes it back long, the server loops, the opponent blocks, and the server either smashes or loop kills.
The main difference between the third- and fifth-ball attack here is the back shoulder. (I wrote about proper use of the back shoulder in a previous article.) When looping the backspin, the back shoulder drops; when smashing or looping the fifth ball block, the shoulder stays up. (It may drop slightly if looping against a block, but the key phrase is slightly.)