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-Larry Hodges, Director, TableTennisCoaching.com

Member, USA Table Tennis Hall of Fame & USATT Certified National Coach
Professional Coach at the Maryland Table Tennis Center

Recent TableTennisCoaching.com blog posts

Preparing for Tournaments

Yesterday I coached two junior players who were getting ready for their first USATT tournament. (The MDTTC Open on March 2-3.) Neither have actual USATT ratings, but both have league ratings under 1000 - I'm not sure if they will use those or treat them as unrated. I coached a third this past weekend who is also getting ready for his first tournament, and who also has a league rating under 1000. What did I tell these players to do to prepare?

Sam, 11, a lefty, has a good forehand smash, and can forehand loop against backspin, though he's not too confident in the shot. He pushes and blocks well, and has decent serves, though he tends to have a short toss (under six inches) on his backhand serve, his best serve - we're working on that. Recently he's been learning to backhand loop. I told him to focus on practicing his serves, on steadiness with his backhand (pushing and blocking), and on steady hitting on the forehand side. Since he doesn't have great confidence in his forehand loop, I told him to focus on looping only on pushes to his forehand side. We also agreed to drop the backhand loop from his game for now. After the tournament, we'll get back to backhand looping, and work to increase his confidence in his forehand loop.

Consistency

The most under-rated and probably most important skill in table tennis is consistency. Players may develop high-level shots, but if they can't do those - or the more fundamental ones - with consistency in a match, they will likely lose to more consistent players with less technical games.

This is why it's important to do drills at a pace you can do consistently, so you hone these skills until you can do them in your sleep. Many players try to drill or play at a pace like a world-class player, and only end up scattering the ball all over the table and court, never learning control. Practice at a pace where you can control the ball with good fundamentals, and increase the speed as you get better. You should push yourself to playing faster, but if your shots start to fall apart due to the pace, slow down.

It's good to develop shots by seeing how many you can do in a row. Beginners and intermediate players should see how many forehands and backhands they can do, aiming for nice round numbers like 10, 20, 50, or 100 or more in a row. More advanced players can do the same, but with more advanced shots, such as seeing how many times they can loop in a row while moving side to side, or looping off a randomly placed ball.

When I teach beginners, as soon as they can hit ten in a row I tell them that they don't really have a forehand or backhand until they can hit 100 in a row. That gives them a goal to strive for. It always pays off - I've yet to have a student who, once challenged, didn't get to that magical 100. Most keep track of their current record for forehands and backhands.

History of U.S. Table Tennis, Volume 13 - DONE!!!

Yes, I'm finally cleared of TB, as Tim Boggan drove home late last night after we finished everything yesterday afternoon. He was at my house about nine hours short of two weeks while we put together the 29 chapters and 448 pages. I did the page layouts and photo work (fixing up, placing, and captioning 918 graphics) while he sat next to me directing the action. ("No, you fool, the Seemiller photo goes there!!!") I FTPed the PDFs to the printer last night, and copies should be available within a month.

USATT's Default Policy in Team Trials

USATT has what I consider a silly default policy in their Team Trials. From the USA National Team Trials Prospectus (bolding is mine):

"In the event any player is unable to finish all matches in the RR stage, all of his or her matches shall be vacated and not taken into account for final results, and the individual deemed disqualified from the event. However the match results shall count for ratings. In the event of such withdrawal, the player must submit within seven (7) days from the close of competition, a written notice from a certified medical doctor stating the nature of illness or injury that prevented the player from completing the event. In the event the withdrawal from event was without justified basis such as illness or injury, or the athlete fails to provide the High Performance Director with a doctor’s note stating so, then that athlete shall become ineligible from the 2014 USA National Team without any further notice."

Tip of the Week

Learn to Play Defense.

Why the High-Toss Serve Isn't as Popular as Before

I saw an online discussion of why the high-toss serve isn't as popular as before, and thought it would be a good topic for my blog. I've been high-toss serving since the 1970s, and it's still a major part of my serving game. Here's an article I wrote on the high-toss serve.

The higher toss allows extra spin on the serve. However, you lose some control as well as some deception. Here are the two main reasons why the serve isn't as popular as before.

First was the rise of the half-long serve (also called a tweeny serve) as the dominant serve at the advanced levels. These are serves where the second bounce, given the chance, is right about the end-line. Any longer, and they are easy to loop; any shorter, and they are easy to drop short or flip at wide angles. These are probably the most difficult serves to return effectively, which is why essentially every world-class player (and most advanced ones) focus on these serves. The problem is that the difference between an effective half-long serve and a weak one is only a few inches. So control is extremely important - and more difficult to do with a high-toss serve, where the ball is traveling much faster at contact.

Second is that you lose some deception with a high-toss serve. With a shorter toss, the ball is dropping more slowly, and so the server can do more deceptive motions around the contact point, and so it's harder for the receiver to pick up on where contact was actually made. With a higher toss, the ball is dropping faster, and so there's little time for that deceptive motion.

F=MA?

[NOTE - See comments below by physicist Dave Bernstein. Since some of my physics wasn't quite right - though my conclusions were correct - I've deleted much of this blog, including the references to F=MA, which don't really apply here.] I'm not a physicist, although I do have a bachelor's in math from way back (Univ. of Maryland, 1986). But the physics of creating a powerful shot in table tennis, especially a loop, are seemingly right out of basic physics. (Any physicists reading this, feel free to elaborate, correct, or explain any of this. I know this more from a coaching point of view.)

When players loop, they often try to muscle the ball, resulting in using only a few muscles instead of timing them all together. To get mass behind your shot, you have to put your body weight into the shot. You can't do this with the upper body alone. It comes by rotating the body into the shot, almost with a rocking motion, starting with the legs and moving upward as each part of your body uncoils into the shot. You need the legs to get the hips to rotate, and you need the hips to get the rest of the body to rotate into the shot. Many players do not get this lower body rotation - especially the hip rotation - and so most of their body weight does not rotate into the shot. 

To get maximum velocity, you have to smoothly accelerate your body's mass into the shot. Watch the best players, and you'll see how they effortlessly generate power. They do this because they accelerate their body into the shot. This goes together with getting the mass behind the shot - it's the smooth acceleration of the body's mass into the shot, starting with the legs and then the hips, that gives such effortless power. 

Most Memorable Practice Sessions

I've had some memorable ones. Here are a few.

At the 1981 U.S. Open in Princeton, NJ,  I was practicing with others from my club (13-year-old Sean O'Neill, Dave Sakai, and Ron Lilly) when the Chinese team came in. (I'm pretty sure this was the first time they had ever attended a U.S. Open.) They practiced for an hour or so on nearby tables. Then they came over and offered to pair up with U.S. players, as part of their "Friendship First" policy. I was paired up with one of their women, but I had no idea who she was at the time. We hit forehands and backhands, and I didn't realize at first that she had long pips on the backhand, and that she'd flipped her racket to put the inverted side there to hit backhands with me. Then she began chopping. I sort of smiled, as I'm better against choppers than any other style, and so I gave her (hopefully!) a pretty good practice session (about an hour), where I both looped and smashed pretty consistently against her chops. Afterwards I found out who she was. TONG LING!!! The reigning World Women's Singles Champion and #1 woman in the world! A few days later she'd win the U.S. Open Women's Singles.

Tactical Matches

Over the past year I've sort of been the nemesis of one of our top juniors. Since I also sometimes coach this player, I know his game well. Until recently I had a simple way to take his game apart - relentlessly going short to his forehand. I'd serve short to the forehand with varied spins. If he served short, I dropped the ball short to the forehand (usually faking to the backhand first). The only way to stop my going short there was to serve long, and then I'd loop. Plus, because I knew the player so well, I was able to read his serves and tell early in his motion if he was serving long.

Alas, it is no more. Or should that Thank God it is no more? He's finally figured things out. When I serve short to the forehand, he's finally developed a competent flip. He can also drop it short. Or he reaches over and flips with his backhand, often using a banana flip. The more I go wide to his short forehand to get away from his backhand, the wider the angle he gets to my wide forehand. When he flips there, I have to go so wide that I'm open on the backhand on the next shot.

When he serves, he's giving more variations, so it's not as easy to drop the ball short. And just as with my short serves, he's gotten better when I do drop it short, flipping both forehand and backhand. He's also disguising his long serves better so I can't see them coming so easily.

Tactical Match

This weekend I played a practice match with a fast up-and-coming junior who had never challenged me before. In the past he'd had trouble with my serves, usually too passive, so I was able to attack at will. This time he came at me very aggressively, attacking most of my short serves with his newly developing backhand banana flip. When I served side-top, he jumped all over them aggressively. When I served backspin, he spun them off the bounce aggressively, a bit softer but spinnier. When I served short to his forehand, he reached over and flipped with his backhand. What to do?

This is actually a textbook case, and the answers were obvious. Here are three ways I dealt with this.

First, I went for more extremes. Instead of side-top serves, I went with pure topspin, and instead of side-backspin serves, I went with pure heavy backspin. Having to deal with the extremes meant that he began to put the topspins off the end and the backspins into the net.

Second, I began throwing low no-spin serves at him. He'd often read them usually as backspin and lift off the end. Or because they were dead, he sometimes put them into the net. It's amazing how players put no-spin serves both off the end and into the net, but that's what happens.

Third, I drilled him with short serves to the forehand, deep serves to the backhand. The key is to use the same motion. If he's going to reach over and use his backhand to return my short serves to his forehand, then he's going to have great difficulty covering a deep spinny breaking serve to the backhand. When he guards against that, then I go back short to the forehand. This combo was especially effective when I gave him short reverse pendulum serves to the forehand, which break away from him, making him reach even more.

Tip of the Week

Winning with Backspin for the Non-Chopper.

Now Available - Table Tennis Tactics for Thinkers

It is with great happiness (and irritation!) that I announce that Table Tennis Tactics for Thinkers is now on sale at amazon.com. So now's your chance to buy it - $17.95 for 240 pages, 21 chapters, 102,000 words, 90 photos!

Let's make that bigger:

Table Tennis Tactics for Thinkers - Now on Sale!

 

Why the irritation? It's hard to believe, but after all the proofing I'd done, I found a minor typo on the first page near the start. I've already uploaded a new version, fixing that and one other minor change (bolding the names of the six members of the Editorial Board). Apparently I can upload new versions whenever I want, but it'll take a few days for the new version to go live. So here's your chance to get the very short-lived version v02-05-03 (that's the version listed in the title page) before version v02-10-13 goes live. Possibly a collector's item!

Recent and Future Technical Changes in High-Level Table Tennis

Here are what I consider the five biggest technical changes in table tennis over the last ten years, in no particular order. The last four were all being done ten years ago, but they've gone from a few players doing it to being commonplace at the higher levels.

  • The rise of super-looping sponges that practically loop by themselves.
  • Backhand banana flip, even against short serves to the forehand, turning the receive against short serves into a dangerous weapon.
  • Off-bounce backhand loops as regular backhands.
  • Reverse penhold backhand, making the conventional penhold backhand almost obsolete.
  • Shovel serve, which is a forehand pendulum serve where at the last second before contact you can serve either serve regular or reverse pendulum serve, i.e. sidespin either way, or backspin or no-spin.

Here are three possible ones to come.