September 26, 2011

Tip of the Week

Develop Your Game Around Your Playing Style.

Two-Year Anniversary of September 26, 2009 - the USATT Strategic Meeting

What's so big about this date from exactly two years ago? It's when USATT completed its 2009 Strategic Meeting in Colorado Springs, Sept. 26, 2009. I was one of the 26 participants at the meeting. The biggest discussion point at the meeting was the consensus that USATT's 8000 members was basically a "round-off error." So what programs have since been implemented to increase membership and solve this problem?

We came up with three "priorities," with a task force for each - "Juniors," "Grow Membership Through Added Value" and "Communication." (The "Grow Membership Through Added Value" was verbally said would include setting up regional associations and leagues, but nothing specific was listed on this.) Despite having 26 experts in the room, no specific plans or goals were created. 

I strongly disagreed with much of this - I believed that we needed specific goals and timelines, with specific plans and timelines to meet those goals. The task forces would then work out the specifics, including recommended changes, and then the plans would be implemented. Others believed that the task forces would do all this, and so the only purpose of the 26 attendees (many of them flown in at USATT expense) was to come up with these vague priorities and slogans.

September 23, 2011

Creating racket velocity on serves and strokes

Many players have great difficulty creating great spin with their loops and serves. They stroke through the ball with a constant not-too-high velocity, and the result is a not-too-great spin. There's little acceleration in their shots, and so there's little velocity.

There's a distinction between speed and acceleration. Velocity is the actual miles per hour; acceleration is how fast you are speeding up. To get a lot of velocity, you need a lot of acceleration. For maximum velocity, you need to accelerate right up until contact. How do you do this?

For looping, start with the lower body muscles, and work your way up. This means the legs, then waist, then shoulders, then arm, then wrist. Think of it as a whip, which also starts at the base (near the handle) and works its way down to the tip. This is especially true when looping and serving. Rotate your body around in a circle, creating great torque. You do so by using the muscles exactly as noted above, in that order - legs, waist, shoulders, arm, and then wrist.

On serve, you generally don't use your legs much, but for forehand serves you do rotate the body into the shot from the waist, shoulders, and arm. Then the wrist snaps into the shot like the tip of a whip, generating massive spin.

If you wave it, what moves faster, the tip of a whip or the tip of a stick? The tip of the whip. To maximize acceleration, you need to relax your muscles as if they were rubber. If they are tight, you'll have the velocity of the stick.

Ultimately, power comes from good technique (muscles used properly and in synch) and relaxed muscles.

Professional Table Tennis Coaches Handbook

September 22, 2011

USA Table Tennis Infrastructure

No sport can get big without infrastructure. In countries like Germany and England (700,000 and 500,000 members of their respective table tennis associations), the focus is on their leagues, with a secondary focus on junior development. The U.S. Tennis Association (700,000 members) also focuses on its leagues and junior development, as well as the U.S. Open. Little League Baseball, pretty much by definition, focuses on leagues and junior development, and has millions of players. The United States Bowling Congress, with over 2.5 million members, has over 70,000 leagues administered by 35,000 volunteers in 2900 local and state associations. I could go on and on and on, with country after country, sport after sport, but it's always the same message. What can USA Table Tennis (8000 members) learn from this?

A number of times in our past we've had huge media coverage, and a large influx of players. Each time it was temporary because, predictably, without the infrastructure to absorb the players - leagues for all levels, junior programs for kids - the players came, didn't find what they wanted, and they left. And so the media coverage from Ping-Pong Diplomacy in 1971 and 1972, the Olympic debut in 1988, the Olympics in the U.S. in 1996, even Forest Gump in 1994, didn't help; we simply weren't ready. We've been on national TV numerous times, from the ESPN coverage circa 1980, Prime Network in the early 1990s, various times during the Olympics, and more recently Killerspin ESPN broadcasts. Again, it didn't help without the infrastructure. USATT is like a shoe store with bad shoes; until they fix the shoes, TV and other promotions aren't going to develop a membership base. If we were a shoe store, we'd be out of business. Since we're a non-profit, we stay open, a monument to how not to grow a sport.

September 21, 2011

Receive

The last couple of blogs I've had a lot on serving. Now let's talk about receive. Below are links to ten articles I've written on receive. Receive is the hardest part of the game to learn, and the most under-practiced. When players drill, they work on their strokes, their footwork, and they even practice serves. But how often do they systematically practice receive? To do so, you need to find practice partners who is willing to let you practice against their serves, and many players are protective of this - they don't want to give potential rivals a chance to get used to their serves. Sometimes the best way to practice serves is to find a stronger player (one who doesn't consider you a potential threat) and ask to practice against their serves. Or hire them as a coach. As to the receiving itself, enjoy browsing or reading the below. Any questions? C'mon, I love questions!!!

September 20, 2011

More on Serving

On Friday, I gave my periodic "Practice your serves!" reminder, a public service for the benefit of the vast throngs of table tennis players who forget to practice their serves unless I remind them. Over the weekend I put up two more articles on serving, both previously published in USA Table Tennis Magazine: Serving Short with Spin and Serving Short the Productive Way. Want more? Here are 19 articles I've written on serving. (The two new ones are at the end.)

September 19, 2011

Tip of the Week

Balance Leads to Feet-first Footwork. Time to put some balance into your game!

Tactics against hitting juniors

Because I'm out of practice after months of back problems, when I went back to playing local juniors, I had to go back to "basic principles" to compete. And while I wasn't really playing well, I kept winning, but almost exclusively on tactics. Here are the main tactics I used, and that you should try when playing super-fast hitting juniors, where you simply cannot play at their pace. (I can't.)

When serving, often serve slow, super-spinny serves, mostly long, with lots of spin variation, often so they break into the wide backhand. You want lots and lots of serve variation. With side-top serves, vary between extra topspin and extra sidespin. Vary the service motion, especially right after contact - mostly follow-through down for side-top serves, follow-through up for side-backspin serves. Throw in lots of fast, dead (almost backspin) serves to the middle (playing elbow). Be aggressive and decisive in following up the serve - it might be the only shot in the rally that you won't get a bang-bang counter-hitting return. If you have a good loop, serve short backspins to the middle or forehand (or long to the backhand, if they push it back), and follow with loops at wide angles--but try to hide the direction you are going, or even fake one way, go the other. (Juniors have smaller middles, but are weaker at covering the corners when you are attacking.)

Practicing Serves the Productive Way

It's almost a cliché. I hand someone a box of balls to practice their serves. They grab a ball and serve, grab a ball and serve, grab a ball and serve, and so on, all done with the speed and thoughtfulness of firing a machine gun. Then they wonder why their serves aren't any good.

There's a lot more to developing great serves than rapid-fire serve practice, where the goal seems to be to empty the box of balls as rapidly as possible. So what should you do differently?

First and foremost, learn the proper way to execute great serves. You can do this by watching players with great serves, or a coach or top player can show you. It's pointless to practice your serves if you don't know how to do them properly.

Once you have at least some idea of what you need to practice, get that box of balls and go to the table. It's generally best done alone; having someone return your serve can be a distraction, especially when you are learning a new serve. (But sometimes you want someone to return your serves, so you can get feedback, and to see how much difficulty they have.)

Grab a ball and get ready to start. You might want to first hold a ball in your fingers (tightly) and practice the actual contact you are going to make with the ball. (But don't rub the sponge into the held ball too hard or you'll damage your sponge.)

Now go into your serving position, and come to a complete stop. The rules actually state that you must start the serve with the ball resting freely on the palm of your stationary free hand--but there's a more important reason to do this than complying with the rules.

This is where you visualize the serve in your head. Don't just grab a ball and mechanically serve it; from now on, never serve a ball without first seeing it done exactly as you want it done, in your head. This is what the top players do. Visualization is one of the best tools in sports, and for serving, it's especially good since there are no outside influences--it's just you and the ball. In your head, see how you swing at the ball, the contact, and the entire trajectory of the serve as you want it.

After you've visualized the serve in your head, go ahead and serve. Don't try to guide it; let the subconscious take over. (You should do this for all table tennis shots.) Let go; you're just an observer. Watch the ball as it leaves your racket. Did it bounce on each side of the table at the spot as you visualized? Did it bounce low to the net as you visualized? Did it go at the speed you visualized? Did it have the spin you visualized? Did it go short or long as you visualized? Am I emphasizing the word visualize enough for you to make clear its importance?

Now visualize the next serve, making corrections for what went wrong in the previous one, and emphasizing the aspects that went right. You are now well on your way to developing great serves. You should also be tired and sweaty pretty soon--serving is a very physical motion. You can't make the ball spin at extremely high speeds if you can't get your racket moving at extremely high speeds, like a whip.

Does any of this sound boring? It shouldn't. If you just grab a ball and serve, grab a ball and serve, grab a ball and serve, that's like working an assembly line at a factory. That's boring. But serving is the trick part of table tennis, and practicing your serves, and all the tricky, deceptive things you can do with them, while revving up and varying the spin, is like practicing a magic trick. That's not boring, and neither should practicing serves. 

Serving Short with Spin

Many players face a devastating choice: Should you serve with lots of spin, with the serve going long and allowing the opponent to loop, or should you sacrifice spin, even serving with no spin, so you can keep the serve short? Actually, you can do both. In fact, the spinnier the serve, the easier it is to keep short.

Nearly every coach will tell you to first learn to serve with great spin. Holding back on the spin so you can serve short is a good way to develop a bad habit. When you can get great spin on the ball, then you learn to serve short - but this happens automatically. To get maximum spin, you barely graze the ball. Nearly all of your energy from your arm and wrist goes into spin. When that happens, the ball barely comes off the racket - and so it is easy to keep the ball short. Those who have difficulty serving short with spin are having trouble mostly because they are not grazing the ball finely enough - and so the solution isn't to serve with less spin; it's to serve with more spin by grazing the ball more.

The other reason a spinny serve might go long is the contact point is too high. Once you are grazing the ball very finely, you need to learn to serve it low with a low contact point, and learn where to bounce it on each side of the table for varying depths.

The ideal spin serve will, if given the chance, bounce twice on the opponent's side of the table, with the second bounce as close to the endline as possible. Sometimes a super-short serve is effective (which might bounce three or more times on the opponent's side, given the chance), as it forces the opponent to reach well over the table, but super-short serves are also easier to flip, push short, or quick-push at an angle. Many players use "tweeny" serves, where the second bounce is right around the endline, and the receiver is never quite sure if it will come off the end or not.

Once you have a true spin serve that you can serve short, that's when I'd recommend adding no-spin serves as a variation, and focusing on keeping this and the spin serves very low, with the second bounce near the endline. Serving no-spin when there's little threat of spin isn't as effective after the first few times. No-spin becomes far more effective when it can be done with a spin motion, when there's a threat of spin. (How do you serve no-spin with a spin motion? Several ways, but primarily by contacting the ball near the handle, where the racket travels slowly even in a vigorous serve.) A no-spin serve with a vigorous motion is called "heavy no-spin." Seriously!

It's easier to serve short backspin or no-spin than to serve short sidespin or topspin, or various combinations of these two. So many players fall into the habit of serving just backspin or no-spin when they want to serve short. This greatly limits their options, and makes things a lot easier for the opponent. Well-disguised backspin and no-spin serves are effective, but they are often even more effective if you can throw sidespin and topspin serves into the mix.

At the beginning/intermediate level, some coaches (including me) will recommend a player who has difficulty serving short with spin to add a simple short backspin serve, with the focus on keeping the ball low with as much backspin as possible while still keeping the ball short. This simple backspin serve should be a temporary serve, used only so the player doesn't spend all his time serve & blocking. (Also, since most players will push it back long, you get to practice your serve and loop a lot.)  Roughly speaking, by the time a player is 1800, a well-coached player should be able to serve with good spin and keep it short. By the time he's 2000, he should have varied spin serves that go short. By the time he's 2200 he should have varied and deceptive serves that go short. (He should also be able to do all this with long serves.)

But you don't have to wait until you're 1800, or 2000, or 2200 to do these things. There are many examples of players who really worked at their serves early on (both short and long), and were able to compete with "stronger" players because of this - and because of that stronger competition, they improved faster. Why not you?

September 16, 2011

Wang Liqin forehand loop

In regular and slow motion (0:46) The perfect loop? Note the smooth weight transfer and body rotation as he creates torque. He's a three time World Men's Singles Champion (2001, 2005, 2007), world #1 for 25 consecutive months (second most ever), and winner of 21 Pro Tour singles events, the most ever. And I once interviewed him (through a translator) and shook his hand. Yes, my playing hand touched his. Regrettably, I've washed it since.

Service practice reminder

The following is a public service address. Remember that serve that let you down at the last tournament? The one that was going slightly high, or slightly long, or that nobody seemed to have trouble with? Isn't it time you go out and fix that problem for next time? Get a bucket of balls and practice. Here's a ten-point plan to serving success. I've got a bunch of other articles on serving here

USA Table Tennis Leagues

Yesterday there was an email exchange among USATT and other officials regarding the USA League Finals at the USA Nationals. Should they be an open event, where anyone can show up representing a region, or should they only allow teams representing a region with an established regional league? I'm strongly for the latter. There are established leagues in some areas (such as BATTF, LATTF, and NYTTL, representing the bay area (San Francisco region), Los Angeles, and New York (which includes teams from states as far away as Maryland). Here's my response.

September 15, 2011

Deceptive forehands

Want to have a deceptive forehand without resorting to one of those twisty, wristy things some players use with both effectiveness and inconsistency? Why not develop one that's both effective and consistent? They key is in the shoulders.

Some players will seem to aim their forehand to the left (for righties), but at the last second twist their playing arm and wrist backwards, hitting the ball inside-out, creating a truly deceptive shot that goes to the right. But while it can be effective, it's often an erratic shot. Instead, at the last second try turning the shoulders back. This means rotating your shoulders twice - first to set up to hit to the left (and tricking your opponent into thinking you are going that way), and then, just before contact, rotate the shoulders back further, putting you into perfect position to hit a strong and consistent shot to the right.

Similarly, you can rotate your shoulders way back, even stepping forward with your left leg, as if you were going to the right (and tricking your opponent into thinking you are going that way), and then, just before contact, vigorously rotate the shoulders forward and whip the ball off to the left.

Backspin breakthrough